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Last night I played in my first official LARP, courtesy of [info]badgerbag's kind invitation.

And to say it was dramatic would be a tad of an understatement, methinks.



What follows are semi-processed ramblings and recountings -- I post them now because if I wait too long, I suspect I won't post anything at all, and I want to at least say these things.

The game was dark -- I knew that was coming. I was playing a "light" character in it, which I supposed meant I didn't have too much bad stuff in my background.

No, instead, I was the sheltered religious figure (a rabbi -- I figured I could pull it off better than a priest) who wanted more experience of life.

Short setup: a group of people are sucked from their homes, via mirrors, into a room full of mirrors. Two kids are already there and unconscious, one bleeding. Two other kids and a mother and child are among the people sucked in.

Only one person wasn't sucked in -- me. The rabbi. I'd prayed for a sign and gotten a shimmering mirror inviting me to step through as, I thought, a response.

By the end of the night (and my compliments to my fellow players, who did a very good job of it) I'd managed to have my left hand chopped off voluntarily, committed sacrificial murder (of a quasi-willing victim, admittedly), and eaten a heart. To end up trapped as the force behind the room, looking for my next victim. With the eventual fate of returning, someday, after forcing some other group to go through something akin to that, to wander the earth one-handed and more than a tad nuts.

Throughout the night I tried to interpret what the signs from God might be meaning, and bullheaded my way into the final sacrifice on an Abraham-and-Isaac model. All of it done from the best intentions. All of it gone catastrophically wrong. (Well, in theory, I think four of us made it out as intact as could be given the realization that such things could happen. Y'know, a 1d100 SAN loss for all you Call of Cthulhu players out there.)

And while I know that many of the links were purely coincidental -- removed hand with damaged hands, volunteering with volunteering, and the final bitter drive to take responsibility (had God done this to all these people to show me what it felt like to suffer, to make me suffer?) --I did feel a much stronger connection to Emilio Sandoz and a book I already loved than I had before.

But I have got to learn to stop such strong character-identification. Especially in those situations.

As an emotional tool, it was remarkably effective; I don't know if it would work for me on an ongoing-character basis, or whether it would work in a larger group. I freely admit that I felt like I was playing the hero of my own story, and whether or not I would be the main character in an external observer's retelling of events, I'm not sure -- I suspect so, but I was, shall we say, a biased observer.


[info]badgerbag, you will be glad to know that my dreams were undisturbed last night.

ETA: My thanks (were this not clear enough) to all my fellow players, including [info]whumpdotcom, [info]cynthia1960, [info]jhkim and several others I do not know the LJs of, if indeed they have them. Oh, and for the voyeuristic, some photos are up at http://www.flickr.com/photos/74453626@N00/95220835/.

Comments

[info]vito_excalibur wrote:
Feb. 4th, 2006 06:19 pm (UTC)
That sounds SO COOL.

Are you going to Dundracon?
[info]wild_irises wrote:
Feb. 4th, 2006 07:56 pm (UTC)
I'm jealous.
[info]wordweaverlynn wrote:
Feb. 6th, 2006 05:42 pm (UTC)
That sounds fascinating.

But I need context. Emilio Sandoz? I know the pharmaceutical giant and home of LSD, but Emilio?
[info]vvvexation wrote:
Feb. 7th, 2006 12:55 am (UTC)
That was your first LARP? Wow. I thought you were awesome. Strong character-identification might not have been the best thing for your sanity, but it was great for the game. I can't think of a way to say this that doesn't sound cliche, but you delivered a very powerful performance, and I'd've called you the hero.

-V (the mom)
[info]imnotandrei wrote:
Feb. 7th, 2006 12:58 am (UTC)
To be fair, I've been roleplaying for (yeep!) nearly 30 years, and I was a fairly serious high-school actor, so I've been around the related skills for quite a while.

But my thanks for the compliment, and thank you for playing with me; I enjoyed the chances we had to interact.
[info]vvvexation wrote:
Feb. 7th, 2006 01:59 am (UTC)
So'd I, though I wish there'd been more such chances. One of my character's goals was to get to know the other characters, and she sure didn't have much chance to do that. I'd've liked it if the events of the game in general had unfolded a lot more slowly, now that I think about it.